I6 module rules, paraphrased · Main floor K7–K24 plus courtyard K1 · Triggers are evaluated when you enter the modeled location. DM decisions and action-dependent events remain manual.
Select this floor or the complete K-room directory. Rooms without indexed text are clearly marked. The public beta includes only Maps 02 and 03.
Explore the castle with atmospheric Gothic architecture and illustrated, module-inspired room discoveries.
Click to begin. This build uses the Three.js WebGL engine and needs internet access to load it.
Go to chrome://settings/system, enable Use graphics acceleration when available, then relaunch Chrome.
One Windows computer hosts the session. Other players connect using its local network address. No internet service or game clock.
Select the players who should receive the monster reveal. The DM decides when to trigger or complete it.